**3.1. Cognition**

Video games have become a kind of appeasement genre. The games seem limitless in terms of technological progress which turns them into ever greater enjoyable experience for players. The popularity of games spurred research on their potential psychological effects. However, the influence of long-term repetitive video gaming on cognitive fitness is not full well clear. Our research above outlined demonstrates that spontaneous, uncontrolled video gaming activity, performed on a regular basis, increases cognitive fitness. Regular, avid video game players perform better on tests of episodic and visual working memory, decision making, perceptive processing, and conceptual and logical thinking than never-users of video games. Thus, game playing enhances mental agility in young adult players compared with that of non-players. These results are in accord with those of other studies which show the overall positive effects of heavy use of video games on attention, memory, and other executive-controlled brain functions (Boot et al., 2008, Maclin et al., 2011).

That video game players' perceptual and cognitive skills extend far beyond those demonstrated by never-players seems to have a sound neurophysiological foundation. Research shows that neuronal networks used regularly for a given multitask set will be recruited to a fuller extent or alternative networks will come into play. There will be more flexibility in problem solving (Stern, 2002; Green & Bavelier, 2003). A habitual 'trained' game user might be able to use redundant neuronal pathways to accomplish the task or, in other words, approach the task from different angles.
