**5. "Futurus" i-campus for e-learning model**

In the Internet of Things domain, rapid development is happening. So in the digital era, a college campus should be part of IoT technology enhanced infrastructure. All institutes campuses are lagging for utilization modern devices in e-learning platform. **i-Campus (IoT in Smart Campus)** future is going to be the drastic difference for students to enhance their learning skill from i-campus. Smart campus using ANN-Cumulative Dragonfly based training secured marks pattern to predicted new marks with rmse of 4.66 for improving the student's performance using neural network learning model also helps to build a modern smart campus for increased focus on student's growth using new technologies [18].

#### **5.1. IoT-enabled e-learning and its importance**

The Internet of Things (IoT) is used for sensing nearby location efficiently for data collection from various functionalities. Multiple inter-connected devices are able to form a chain of networks. i-Smart campus formation is possible for data collection using the device for the e-learning platform. The IoT platform is sharing information using M2M, M2 human, M to Mobile.

The IoT intelligently connects humans, devices and systems. Analysts describe two distinct communications in the IoT: thing to the person and thing-to-thing communication. [19] Communication from the machine to the human using a mobile device, connected devices to share and collect data from endpoints for the e-learning platform. The enhanced classroom for data collection is to store data on the digital platform in e-learning application. Learning platform created using IoT technology will have an impact on the user's engagement and ability to create curiosity among students for enthralling learning experiences using the smart classroom.

#### **5.2. i-Campus under single platform functionality**

Campus under Single platform functionality can be combined using many smart things collectivities in a single model platform like following


Games have many elements that make them powerful vehicles for human learning. They are commonly structured for players solve a problem; an essential skill needed for today and tomorrow. Many games promote communication, cooperation, and even competition among players. Some of the most immersive games have a rich narrative that spawns creativity and imagination in its players. Finally, depending on how they are designed, games can both teach and test their players. They are incredible packages of teaching, learning, and

In the Internet of Things domain, rapid development is happening. So in the digital era, a college campus should be part of IoT technology enhanced infrastructure. All institutes campuses are lagging for utilization modern devices in e-learning platform. **i-Campus (IoT in Smart Campus)** future is going to be the drastic difference for students to enhance their learning skill from i-campus. Smart campus using ANN-Cumulative Dragonfly based training secured marks pattern to predicted new marks with rmse of 4.66 for improving the student's performance using neural network learning model also helps to build a modern smart cam-

The Internet of Things (IoT) is used for sensing nearby location efficiently for data collection from various functionalities. Multiple inter-connected devices are able to form a chain of networks. i-Smart campus formation is possible for data collection using the device for the e-learning platform. The IoT platform is sharing information using M2M, M2 human, M to

The IoT intelligently connects humans, devices and systems. Analysts describe two distinct communications in the IoT: thing to the person and thing-to-thing communication. [19] Communication from the machine to the human using a mobile device, connected devices to share and collect data from endpoints for the e-learning platform. The enhanced classroom for data collection is to store data on the digital platform in e-learning application. Learning platform created using IoT technology will have an impact on the user's engagement and ability to create curiosity among students for enthralling learning experiences using the smart

Campus under Single platform functionality can be combined using many smart things col-

pus for increased focus on student's growth using new technologies [18].

assessment [17].

98 Trends in E-learning

Mobile.

classroom.

**5. "Futurus" i-campus for e-learning model**

**5.1. IoT-enabled e-learning and its importance**

**5.2. i-Campus under single platform functionality**

lectivities in a single model platform like following

• e-Learning Application incorporated the IOT platform.

• IOT enabled the smart classroom, Advanced LAB Room uses IoT

• Possible potential services for future IOT campus accessible using connected devices for connection between things for integration of e-learning platform [20].

#### **5.3. Significance of using smart classroom in e-learning model**


#### **5.4. Enhancement of connected IoT devices for the smart classroom**

