**10. Conclusion**

In this article, we determined that the use of ICT in learning is a skill that every teacher should acquire during his education. If we look in the present and, even more important, if we look in the future, ICT will be a main tool for learning. We also learn what the difference is between EG and fun CG. We found out that some computer games like *Angry Birds* could be more appropriate material for teaching because if its motivational fun factor. In educational game, designers mostly forget about it because their main point is focused on teaching, and game mechanics are obstructed by learning processes, in which most children forget that learning new things can also be fun. We become familiar with two new programs LoiLo Game Recorder and Tracker, which can be used for analysis. We also show an example of how we could use *Angry Birds*for teaching projectile motion where we explain the physics of *Angry Birds*. At the end, we also check the applicability of *Angry Birds* and how it can be used for further courses. We also conducted one research where we found out that most of the teachers think that Angry Birds is appropriate for teaching physics in high school and elementary school.
