**5. Conclusion**

32 E-Learning – Organizational Infrastructure and Tools for Specific Areas

experience. In general, autistic children in Kuwait are exempted from using computers in

Some of the main challenges include the lighting of the class room. Since the application depends mainly on capturing markers using a web-camera, the lighting, background of the markers could affect the accuracy in some cases. The results of the initial testing on 10 students is shown on Figure 15. The students were asked to solve some exercises and the ease of use was estimated based on the time they took to solve the assigned exercises.

There are many technologies that are similar and related to ATB. CamSpace is software that enables users to interact with the PC using a webcam and without using a mouse or keyboard. CamTrax's [the company behind CamSpace] core technology is a pure software solution that allows most ordinary PC webcam (95% are supported) to track up to four

Sixth Sense project was developed at the Media lab at MIT to provide a complete wearable gestural interface to mobile devices. Users of Sixth Sense use a camera, portable projects and their mobile phone to turn any surface to a smart projection surface [13]. The solution is economically feasible yet users have to be linked to some devices like the mobile phone and

Gondy Leroy and Gianluca De Leo developed software for mobile devices to help autistic children communicate, make friends and blend in the society. The software mainly uses

TWTD is educational software that uses markers and web-camera as a method of interacting with computers (to replace the mouse). TWTD targets mainly students with hand disabilities. Users of TWTD attach markers to that available parts of their hands (if any) and control the computer and educational applications accordingly. The markers are defined according to the level of disability. The users then get educated using computers in different subjects. The aim of this solution is to help physically challenged students who were not able to use computers to get educated in a creative way. Also the solution is economically feasible since it only requires a web-cam and a layer of software for interactions. There are several products that target the same problem. TWTD (since it used touchless SDK) remains

objects in real-time and with reasonable accuracy and reliability [12].

the projector which may cause problems in case of autistic children.

their early years.

Fig. 15. Assessments for ATB.

images for communication [15].

by far more economically feasible [9].

**4.7 Similar work** 

In this chapter, we presented two solutions to help physically challenged students who suffer from different disabilities. We adopted the touchless SDK [2] to provide economical solutions for students with hand disabilities and autism. Both applications were tested in local schools in Kuwait. The intial results are promising and both projects are going through enhancements pahse now.
