**4.3 Stage IIIar – Transversal Stage**

The Transversal Stage (Stage IIIar) involves a deliberate incorporation of business intelligence into presentation. It is at this level that we evaluate virtual working relationships, compare process needs and create virtual business communities. The following characteristics are anticipated from virtual workspaces at the Transversal Stage (Stage IIIar) of the model:


#### **4.4 Stage IV – Attainment Stage**

The Attainment Stage IV describes the intersection of real world spatial imagery ultimately forming a paraverse. From a more visual perspective, the ability to interact with data inworld and then present that data in 3-D is also a virtual workspace building consideration. Up to this point, most of the content has been presented via various 2D common formats found in our daily interactions with browsers, application sharing software, document viewers, videos, etc. To maximize the use of virtual workspace requires moving into the realm of 3D content presentation and interaction.

At this point it is important to incorporate the concepts of interreality physics and how they play a distinct role in the middle stages of this model. Interreality physics takes a systematic viewpoint of Milgrams virtuality continuum (Milgram & Kishino, 1994). An interreality system refers to the coupling of virtual reality systems with their real-world counterparts comprising a real physical pendulum coupled to a pendulum that only exists in virtual reality. According to Gintautas and Hübler (2007) an interreality system has two stable states of motion: a "Dual Reality" state where the motion of the two pendula are uncorrelated and a "Mixed Reality" state where the pendula exhibit stable phase-locked motion which is highly correlated (Gintautas & Hübler, 2007). The following characteristics are anticipated from of virtual workspaces at the Attainment Stage (Stage IV) of the model:

1. *Business Environment* - The environment created by virtual workspaces at Attainment Stage of the model is characterized by the fluidity of the environment and its ability to

4. *Encompassing Technologies* – At this stage, technologies should include incorporation of various virtual meeting and presentation/demo capabilities. Although management structured and presented content is predominating, some end-user space definition and

The Transversal Stage (Stage IIIar) involves a deliberate incorporation of business intelligence into presentation. It is at this level that we evaluate virtual working relationships, compare process needs and create virtual business communities. The following characteristics are anticipated from virtual workspaces at the Transversal Stage

1. *Business Environment* - The environment created by virtual workspaces at Transversal Stage of the model is characterized by ability of end-users to interact and construct "intuitively" with the virtual environment. Automated workflow and content

2. *Collaborative Tasks* – Basic collaborative tasks include ability to team and structure flow if work from within the environment. Transversal Stage also infers activity across

3. *End-users* – Although the focus would be on real world presentation of end-users,

4. *Encompassing Technologies* – At this stage, technologies would include automated workflow and content generation. A virtual work environment that allows for both

The Attainment Stage IV describes the intersection of real world spatial imagery ultimately forming a paraverse. From a more visual perspective, the ability to interact with data inworld and then present that data in 3-D is also a virtual workspace building consideration. Up to this point, most of the content has been presented via various 2D common formats found in our daily interactions with browsers, application sharing software, document viewers, videos, etc. To maximize the use of virtual workspace requires moving into the

At this point it is important to incorporate the concepts of interreality physics and how they play a distinct role in the middle stages of this model. Interreality physics takes a systematic viewpoint of Milgrams virtuality continuum (Milgram & Kishino, 1994). An interreality system refers to the coupling of virtual reality systems with their real-world counterparts comprising a real physical pendulum coupled to a pendulum that only exists in virtual reality. According to Gintautas and Hübler (2007) an interreality system has two stable states of motion: a "Dual Reality" state where the motion of the two pendula are uncorrelated and a "Mixed Reality" state where the pendula exhibit stable phase-locked motion which is highly correlated (Gintautas & Hübler, 2007). The following characteristics are anticipated from of virtual workspaces at the Attainment Stage (Stage IV) of the model: 1. *Business Environment* - The environment created by virtual workspaces at Attainment Stage of the model is characterized by the fluidity of the environment and its ability to

creation is included.

(Stage IIIar) of the model:

**4.3 Stage IIIar – Transversal Stage** 

presentation are also anticipated.

avatar/digital proxies are available.

auto-generated and end-user construction.

realm of 3D content presentation and interaction.

multiple virtual workspaces.

**4.4 Stage IV – Attainment Stage** 

intermesh and shift content and presentation between real and virtual. Both synchronous and asynchronous collaborations are available and the virtual workspace is able to support both persistence as well as well as streaming real-time flow of content and environment structure.

