**Abstract**

In the twenty-first century, traditional educational methods work less than before because they are designed to make students fundamentally passive. Within this research work, it has been proposed to develop gamification as a multimedia methodology strategy in the English language teaching process for EFL learners, thus developing techniques that help improve and develop the skills of English as a foreign language in the UTB-EQ students'. The introduction point concerning this research work starts from the best-known and most common methods used in the English language teaching process, thus pointing out the appropriate way they have been helpful at the time to help students acquire EFL. Within the methodology, the methods used to obtain relevant information about the current investigation, the field methods were used: inductive-deductive, analytical-synthetic, and scientific methods served as primary drivers for getting the results of the application of the gamification as a multimedia methodology strategy. The results show this teaching strategy's contribution to the EFL. Finally, the discussion provides significant answers on how this strategy is unique and effective in developing EFL students'skill development.

**Keywords:** EFL students, gamification, language teaching, multimedia methodology, strategy
