**1.1 Defining the metaverse**

The Metaverse is a term that describes a collective virtual shared space where users can interact with a computer-generated environment and other users in real-time [3].

The Metaverse is not limited to any specific platform, but it includes a wide range of technologies, such as virtual and augmented reality, 3D modeling, artificial intelligence, and blockchain [1]. The term was first introduced in Neal Stephenson's 1992 novel "Snow Crash" and has since been used to describe the idea of a shared online universe. The Metaverse represents a significant evolution in the concept of the internet, moving from a collection of static web pages to an interactive, immersive, and dynamic shared space. In the Metaverse, users can create and customize avatars, explore virtual environments, and interact with other users in real-time. The Metaverse has already begun to impact various industries, including gaming, entertainment, social media, and e-commerce. However, the Metaverse has also shown potential in the field of education.
