**6. 5G in virtual and augmented reality**

The way we interact with digital content has been transformed by transformative technologies like VR and AR. They enable users to interact with digital content in ways that were previously only possible in science fiction by providing immersive experiences that combine the real and virtual worlds. This chapter discusses the history, applications, and potential developments of virtual reality and augmented reality concerning 5G.

VR is a computer-created climate that recreates actual presence in genuine or envisioned universes, permitting clients to cooperate with the climate reasonably [43].

**Figure 3.** *A person in a head-mounted display (HMD).*

Head-mounted displays (HMDs) as illustrated in **Figure 3** are used to create a VR experience which gives users a 360-degree view of the virtual environment. The system can adjust the view based on the user's head movements, giving the impression of presence.

AR enhances the user's perception of reality by overlaying digital content on their view of the real world. AR can be experienced with a variety of devices, including AR glasses (See **Figure 4**), smartphones, and tablets. This innovation can change how we access data and associate it with our general surroundings. Dissimilar to VR, AR does not supplant the client's current circumstance yet rather upgrades it with logically pertinent computerized content [44].
