**Playtester 2, female:**



### **Playtesting:**

	- A fascinating idea for the game. I like that it also points to a situation that happened and shows the players what Australia had to go through.
	- I find the first map (level) more challenging, considering it is the first contact with the game. It would be nice if the first level was in the form of a tutorial or had an infinite time so the player could master the controls in peace.
	- I would not use the sound when selecting the level in the case of the locked ones.
	- The color design gives a person the impression of dryness and fire.
	- The game could include some checkpoints, although they might be difficult to implement now since time is an essential factor, and they could make it too easy to pass the level.

### **Usability testing:**


**Figure 7.** *Example of bushfires game - unmarked animals.*
