**4. The challenge and motivation of this work**

The challenge and motivation of this work lie in educating undergraduates and enabling them to think outside their traditional engineering subjects by applying knowledge in a more practical manner. The approach is a holistic one in that it links prior knowledge by bringing it together to be encompassed and applied in examples as part of a GBL challenge. The activity was intended to trigger learners' inquisition as to how and why a wide range of engineering artefacts are designed and made in a certain way. Inquisition is a great tool for acquiring wider knowledge and the activity was

*Activity Based Learning (ABL) Using Gamification (GBL) in Mechanical Engineering Design… DOI: http://dx.doi.org/10.5772/intechopen.104773*

partly intended to inspire learners to do this by firstly undertaking this collaboratively as part of GBL.

A further challenge lay in providing a thoroughly 'robust' education to engineering undergraduates in order to equip them with the knowledge and skills to apply in a 'real world' environment. In order to achieve this, motivation and engagement are key. By facilitating them with the appropriate blend of teaching and learning techniques such motivation and engagement could be achieved and evaluated through both metrics and qualitative results.
