Computer Game Development

*Edited by Branislav Sobota*

Published in London, United Kingdom

Computer Game Development http://dx.doi.org/10.5772/intechopen.97983 Edited by Branislav Sobota

#### Contributors

Diana R. Sanchez, Amanda Rueda, Leila Jimeno Jimènez, Mahsa Norouzi Nargesi, Sarah Fachada, Daniele Bonatto, Mehrdad Teratani, Gauthier Lafruit, Bruce Campbell, Dario Liberona, Aravin Kumaresan, Lionel Valenzuela, Giovanny Tarazona, Branislav Sobota, Marián Hudák, Emília Pietriková, Miriama Mattová, Ingrid Nery Mendes, Otavio Noura Teixeira, Maicon de Araújo Nogueira, Filipe Valente Mendes, Viviane Almeida dos Santos, John Allison, Anita Alaere Bala

#### © The Editor(s) and the Author(s) 2022

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#### Notice

Statements and opinions expressed in the chapters are these of the individual contributors and not necessarily those of the editors or publisher. No responsibility is accepted for the accuracy of information contained in the published chapters. The publisher assumes no responsibility for any damage or injury to persons or property arising out of the use of any materials, instructions, methods or ideas contained in the book.

First published in London, United Kingdom, 2022 by IntechOpen IntechOpen is the global imprint of INTECHOPEN LIMITED, registered in England and Wales, registration number: 11086078, 5 Princes Gate Court, London, SW7 2QJ, United Kingdom

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Computer Game Development Edited by Branislav Sobota p. cm. Print ISBN 978-1-80355-564-5 Online ISBN 978-1-80355-565-2 eBook (PDF) ISBN 978-1-80355-566-9
