**5.1 Benefits of serious games**


#### **5.2 Serious games application challenges**

The challenge facing serious games though, is to find a balance between the ludic and skills or knowledge transfer goals so that neither a dominant game mode

#### **Figure 2.**

*Intersection of learning, computers science and games. Game-based learning according to Ulicsak and Williamson [22].*

(taking away from the learning outcomes) nor learning mode (removing the fun element) is present.
